Departments & Positions

  • Command (Primary Manifest)

    The Command department is ultimately responsible for the ship and its crew, and those within the department are responsible for commanding the vessel and representing the interests of Starfleet.

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  • Flight Operations (Primary Manifest)

    Responsible for the navigation and flight control of a vessel and its auxiliary craft, the Flight Control department includes pilots trained in both starship and auxiliary craft piloting. Note that the Flight Control department does not include Fighter pilots.

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  • Security & Tactical (Primary Manifest)

    Merging the responsibilities of ship-to-ship and personnel combat into a single department, the security & tactical department is responsible for the tactical readiness of the vessel and the security of the ship.

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  • Operations (Primary Manifest)

    The operations department is responsible for keeping ship systems functioning properly, rerouting power, bypassing relays, and doing whatever else is necessary to keep the ship operating at peak efficiency.

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  • Engineering (Primary Manifest)

    The engineering department has the enormous task of keeping the ship working; they are responsible for making repairs, fixing problems, and making sure that the ship is ready for anything.

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  • Science (Primary Manifest)

    From sensor readings to figuring out a way to enter the strange spacial anomaly, the science department is responsible for recording data, testing new ideas out, and making discoveries.

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  • Medical (Primary Manifest)

    The medical & counseling department is responsible for the mental and physical health of the crew, from running annual physicals to combatting a strange plague that is afflicting the crew to helping a crew member deal with the loss of a loved one.

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  • Intelligence (Primary Manifest)

    The Intelligence department is responsible for gathering and providing intelligence as it becomes possible during a mission; during covert missions, the intelligence department also takes a more active role, providing the necessary classified and other information.

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  • The Maquis (Visitors)

    The Maquis (mah-KEE), otherwise known as the Maquis Resistance, were a resistance group that consisted of Federation-born colonists and discontented Starfleet officers who organized against the Cardassian occupation of their homes in the Demilitarized Zone after their colonies were ceded to the Cardassian Union by Federation Cardassian Treaties in the late 2360s and early 2370s. Starfleet Command considered members of the Maquis to be traitors, while Cardassia considered the Maquis to be terrorists.

  • USS Thunderchild (Visitors)

    NPC Crew of the Thunderbird's sister ship, the USS Thunderchild

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  • CDS Ocett (Visitors)

    Crew members of the CDS Ocett commanded by Gul Zelar

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  • Kohn-Ma: The Hunters (Visitors)

    A Bajoran terrorist/separatist splinter group that operated during and after the Occupation of Bajor. They opposed any outside influence on Bajor, including the Federation. The Hunters were a small faction within the group that focused on bringing Cardassian War Criminals to justice. In pursuit of that goal, the Hunters were tasked with building a case, including all supporting documentation and proof, and bringing the Cardassian back to Bajor to face justice.